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Corrigé mondes virtuels : exercices d’anglais terminale

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Corrigé des exercices d'anglais terminale : Corrigé mondes virtuels
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Voici le corrigé mondes virtuels des dix exercices. Lisez les explications, surtout sur les faux amis et les mots indénombrables, puis comparez votre paragraphe au modèle final.

La correction détaillée

Le corrigé mondes virtuels, exercice par exercice

Correction de l’exercice 1 : Le vocabulaire du numérique
  1. c
  2. e
  3. a
  4. h
  5. g
  6. b
  7. f
  8. d
Correction de l’exercice 2 : Vie connectée, vie exposée
  1. footprint
  2. settings
  3. target
  4. delete
  5. privacy
  6. think twice
Correction de l’exercice 3 : Compréhension d’un dialogue
  1. Ten minutes, because he asked a chatbot to write the essay for him.
  2. No: « Sort of. It sounded really clever. » He only skimmed it.
  3. It invented a quote from Churchill that he never said.
  4. He could get into trouble if he hands in false information (or work that is not his own).
  5. To quiz her before a test and to explain things she did not understand in class.
  6. Exemple : Priya uses AI as a study aid, not as a replacement for her own work.
Correction de l’exercice 4 : Jeux vidéo et soft power
  1. True.
  2. False: it is developed in Scotland (Edinburgh), by Rockstar North.
  3. True.
  4. False: it is bigger than the film and music industries combined.
  5. True.
  6. False: they are designed to raise awareness or teach about serious issues.
Correction de l’exercice 5 : Faux amis
  1. privacy (on peut dire private life, mais privacy est le terme attendu pour les données)
  2. checked : vérifier.
  3. Currently : actuellement.
  4. actually : en fait.
  5. is : data indénombrable dans l’usage courant.
  6. video games
  7. check
  8. control : maîtriser, limiter.
Correction de l’exercice 6 : Formation des mots
  1. addiction
  2. addictive
  3. connection
  4. citizen
  5. bullying
  6. recognition
  7. transparency
  8. creative
Correction de l’exercice 7 : Traduire vers l’anglais
  1. Our personal data is sold to advertisers.
  2. You should think twice before posting a photo.
  3. Video games are a soft power tool.
  4. AI should be a tool, not a substitute for thinking.
  5. Actually, many teenagers are hooked on / addicted to their phones.
  6. Schools should teach students to check information.
Correction de l’exercice 8 : Traduire vers le français
  1. Si vous ne payez pas le produit, c’est vous le produit.
  2. Les recruteurs consultent parfois les profils des candidats avant un entretien.
  3. Les mondes virtuels rapprochent les gens mais peuvent aussi les isoler.
  4. L’agent conversationnel a donné une mauvaise réponse avec une assurance totale.
  5. Les coffres à butin sont proches des jeux d’argent.
Correction de l’exercice 9 : Corriger les erreurs
  1. My data is stored in the cloud.
  2. She is addicted to social media.
  3. He plays video games every evening.
  4. Currently, the government is studying a new law on screens.
  5. We should protect our privacy online.
  6. Rather than ban AI, schools should teach students to use it.
Correction de l’exercice 10 : Production guidée

Exemple de réponse :

Can a machine help us learn, or will it learn in our place? Artificial intelligence is already in our pockets, so banning it from schools seems unrealistic. On the one hand, it offers real opportunities: a student who is stuck at 10 p.m. can get a clear explanation instantly, and pupils with learning difficulties can receive personalised support. On the other hand, the risks are serious. Some students simply copy what a chatbot writes, which is cheating, and these tools sometimes invent facts with total confidence. A simple rule could help: AI may be used to understand and revise, but every graded piece of work must be written by the student, who should be able to explain it orally. In the end, AI is neither a miracle nor a monster; it is a powerful tool that only makes us smarter if we keep thinking for ourselves.

Comment progresser après ce corrigé

Faites la liste des faux amis qui vous ont piégé (actually, control, intimacy) et relisez la règle de data. Pour enrichir vos essais, apprenez un exemple précis par notion : le RGPD pour les données, Minecraft pour le soft power, Alan Turing pour l’IA.

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